Roberto A. Ramirez

The Catacombs - Quake Multiplayer-Level Design

Tools Used: Trenchbroom

Made: October 2023

Inside the cathedral.
Inside the underground cathedral.

The catacombs is my first ever multiplayer map, made in trenchbroom for quake.

The layout is designed to encourage a healthy game flow throughout the map, allowing players to continue moving and not feel as though they are cornered by the environment.

Central spire.
The Central Spire, the center location of the Catacombs.

This was my very first time making a map for quake, so i wanted to go with a similar theme to what existed already in order to focus more on level construction. I took a lot of inspiration from the French catacombs, and tried my best to replicate the look with textures of stone, rubble, and bones.

The map was created in a little over a week, and went through plenty of playtesting to get the feeling of movement right.